As a child – when that first mighty controller was laid into my tiny hands – I knew from the moment that Nintendo jumped to life, games would play a huge part in my life. At the ripe old age of 26, I feel that as I have grown up, so has the gaming industry. The games released these days – obviously with a few more pixels – have more choice and variety to them. However, I must confess with you, dear reader... I used to detest playing competitive multi-player games.
That may seem like an alien sentence to some, but I've never been too keen on them. Let me just explain what I mean by my definition of competitive multi-player. This would be a game where you are pitted against the other team to a bloody battle to the death. Or perhaps you were flinging cards at an opponent who's deck consists entirely of Murloc's! But each time you play, it's ranked. This means that whatever the outcome, you have shown your worth to the rest of the world. Everyone can see how good (or bad) you are at the game. If you're at the top, you have to defend your honour and keep reclaiming that crown.
This to me didn't seem right. Gaming should be a way to unwind, relax or become enveloped in a whole new world or experience. Now don't get me wrong. I have enjoyed a friendly one on one in Street Fighter or caused havoc in Los Santos online, but never in a competitive mode. To me, a single player game has more to offer. You become immersed with the character you're playing. There's a deeper connection you get, and when it ends you feel like you've walked with them, through the terrors and faced each challenge in your own way. So when a friend asked me – nay, begged me- to download League of Legends, I was a little dubious.
Until August 2014, I had no idea what this League of Legends was. Never even heard of it. Impossible?! I hear you cry out. Well take my word reader, I wouldn't have been able to tell the difference between a Rabaddon's deathcap or a B.O.T.R.K. But after much persistence from a friend, I snapped and downloaded the phenomenon that is. And it has thrown my gaming world into despair! As I scrolled my cursor over the application and was greeted by a cute, furry animal chasing a firefly, I must admit I was curious and wondered further into the unknown. After completing the tutorial, a few custom and AI games, I felt I was ready to enter Summoners Rift against actual people and dived head first into my first match.
To say I was terrible, is an understatement. For those that play L.o.L regularly prepare for a laugh (and maybe some rage). For those that do not I will explain as best as I can:
* Each team consists of 5 members.
* On Summoners Rift there is three lanes, a jungle and a river in the centre.
* The object of the game is to destroy the enemy teams nexus (or base) and to get there your team must destroy the turrets of a lane, then the base turrets and inhibitor, and only then can you proceed to take down the main base.
* There is always an influx of minions on each lane, which when killed give you a small amount of gold. Killing an enemy champion gives you more gold.
* The baron and dragon give buffs (or advantages in layman terms) to your team.
* Buying items for your character is important, and depending on what the enemy team buys, may be situational to that game.
* The top lane - usually would be a bruiser or a tank, who can take and deal damage.
* The mid lane - would be a mage, that does very high damage and would have C.C (or crowd control) with stuns and the like.
* The jungler – is used to ambush the lanes and support them. This role can be a variety of types, from a tank who can soak up all the damage, or an assassin who is designed to annihilate targets quickly.
* Bottom lane – where one would usually have a support (to either heal or secure kills) and a marksman (also known as the attack, damage, carry or ADC for short) – I chose Nautilus, who has a giant anchor he carries with him everywhere which he can use to grab enemies and slow them.
Now he sounds like a perfect support. Except I wasn't playing support... That's right, this slow, meandering colossus was the ADC of the team. The player, who is meant to speed around the map and cause a whole lot of damage, was I...with Nautilus. I had a death from running into a turret with no coverage from minions. I died attempting to solo the dragon. I charged head first into a one on one with a Zed (a high-burst damage champion) and died spectacularly. But not all was lost. I secured a glorious 5 kills. They may have been kill steals but regardless they were mine (sort of)! After my team secured the enemies nexus (thanks mostly to the mid and top lane) I saw what all wish to see after landing into Summoners Rift for the first time: Victory.
Soon after I began to play L.o.L regularly. After meeting some friendly (and some not so friendly) people online, they began to tell me what I should buy for each character and pointed me in the direction of certain sites which I could use to help my builds. For example: if an enemy buys all attack damage, you buy armour to counteract it. If they buy ability power/ magic damage, you get some magic resist. This may seem like common sense but when you're trying to secure kills and find you take to much damage; don't you think its time to swap that long sword for cloth amour?
By the time November came I had a full grasp of how the game worked, how to win and what not to do. The core concept may sound simplistic but this is more than just taking down turrets and steam-rolling head first. It's about out-playing your opponent, guessing their next move and being three steps ahead. Its about contesting for that next dragon which will give you a 6% advantage in team fight, which could mean life or death. For those that say gaming is just going through the motions and childish has obviously not played something like this. And this isn't the only game. There's DOTA, which is much like L.o.L (I'll be hanged for that statement). You also have Counter Strike, the FPS competitive game. I did try and play that after playing L.o.L but as it turns out, I was atrocious. I felt comfortable with the League and after the 4.20 patch, when the graphics were updated, it seemed right.
But by then it wasn't just about playing the game. I had become obsessed with it to a degree. I would watch pro-matches. I would cheer when a team gained vision control. I would scream uncontrollably when a team fight ensued and laugh when the player named “Balls” was “on that Mega-Gnar” (actual quote). Then, as the sun rose on an icy January 21st, my friends and I created our own ranked team. Since then, before each match we'd consider what our strengths and weaknesses are. Which champions to ban and when to contest for an objective. And so far, we've lost all 4 of our matches. Now, to be fair, the “Flamboyant Peanut Xpress” is a new team and we are still in the provisional matches, and two of the loses were just unlucky, but each time before a match, I'll get nervous. It's like the feeling one would get before an important interview or stepping onto the field as you play in a league for football or rugby. You want to do well. You want to win.
Anyone can log onto L.o.L and look at the stats of “FbPnut” and criticize how our performance was. And this is where – before I began playing ranked – I wasn't keen on the idea. But, this is the difference a competitive game has to a single player. You may not be as immersed, and the story may be harder to relate to. But there is more of a thrill to it. You can gain more from it because of the thought process of how to tactically win a match. I like the feeling of the nerves and attempting to solve the puzzle during the game of how to win. It's not just about playing the game any more. In a sense, it becomes part of your life. For those that play competitively – be it DOTA, CS:GO or L.o.L – I guarantee that as soon as you lost, you'd be lying in bed pondering how it could have gone better; that if you landed that hook on their Ahri, would you have won the match?
Thanks for reading.
O.E.Gamer.
https://www.youtube.com/channel/UCcqodAYWMcdUuL77AHbvXow
The Optimistic English Gamer. I write blogs about games...surprisingly.
Blog Archive
Showing posts with label otimisticenglishgamer. Show all posts
Showing posts with label otimisticenglishgamer. Show all posts
Monday, 23 February 2015
Sunday, 22 June 2014
Who Thought Fishing Could Be So Much Fun.
I've never been much of a fan of fishing. It has never appealed to me, although I've tried it. But Ridiculous Fishing is (excuse the pun) a different kettle of fish. Its a simple enough game but very addictive none the less.
PLOT.
You're a fisherman...
GAMEPLAY.
The object is to catch as many fish as possible to make money. Each species of fish is worth a different amount and after catching so many you unlock a new area. So, the player casts his line by tapping the screen and attempts to avoid fish as the line descends. You move the line by tilting the phone left and right. Easy right? WRONG. It's not as easy as it sounds. The screen is littered with fish and if you've just start and hit one, the line begins to ascend. It's one of those games that annoys you but you feel compelled to attempt it again. When the line reaches its max (or you reach the lowest depth) the line begins to retract and this is where the player must catch as many fish as possible. Also at the maximum depth is a special prized fish which is worth biiiiig bucks! Playing R.F around anyone who doesn't know you/ know what you're doing, you kinda look mental throwing your phone left and right making girly noises avoiding le fish.
So you've caught countless fish and you think you're finished??? Oh you small minded knave! You must now pull out your weapon of choice (mini-gun anyone?) and blow them away as they rain down from the heavens! This is not like shooting fish in a barrel though...oh no! By tapping on the screen the fish will cease to live...BUT you do get cash money! Silver linings and all that! There are also jellyfish (look left. Or up if you're using the all...there's one!) that if you shoot, gives you a negative score, so avoid them as you pull the line back!
The player can spend the money on upgrades for the line so it can descend faster, weapons, and longer lines to reach the depths of the various stages.
PRESENTATION.
Not much to say on this if I'm honest. The pixel art is good and the different types of fish are mostly different colours. The backgrounds are colourful though and vary on each stage. Not to say I don't like it though... That's my thoughts... Deal with it!
SOUND.
The sounds are done retro style. Each stage has a different sound - my favourite being the home waters stage - and are pleasant and easy to listen to. It's only about 30 - 40 seconds played on a loop but its nice enough and gives off a relaxed sort of atmosphere as the line dwells deeper into the abyss. As the line is retrieved, the music plays backwards and quicker with another small, jaunty tune to accompany it. Then as you fling the fish to the skies the music takes a turn again to a deeper and evvvvvviiiiilllllll sound as you kill all the fishy's! When you catch fish there is a sound but my vocabulary doesn't have the correct word to describe a low "whoop" sound and make it sound smart and fancy.
SUMMARY.
Ridiculous Fishing is one of those games you have to buy if you have a spare 2 quid (and I'm sure you all do!) and have a spare five minutes on your hands. Careful though. This small amount of procrastination can turn into hours as I found out attempting to unlock everything! An enjoyable little game, and a soundtrack you'll be hooked on! Definitely worth the money. Internet...Go buy. Do my bidding! Or end up like the thousands of fish I have slaughtered in the dreary night sky.
+Greg Wohlwend
@Vlambeer
Well done on the game! Certainly the cream of the crop...or some fish pun!
Cheers,
O.E.G
@TheOEGamer
PLOT.
You're a fisherman...
GAMEPLAY.
The object is to catch as many fish as possible to make money. Each species of fish is worth a different amount and after catching so many you unlock a new area. So, the player casts his line by tapping the screen and attempts to avoid fish as the line descends. You move the line by tilting the phone left and right. Easy right? WRONG. It's not as easy as it sounds. The screen is littered with fish and if you've just start and hit one, the line begins to ascend. It's one of those games that annoys you but you feel compelled to attempt it again. When the line reaches its max (or you reach the lowest depth) the line begins to retract and this is where the player must catch as many fish as possible. Also at the maximum depth is a special prized fish which is worth biiiiig bucks! Playing R.F around anyone who doesn't know you/ know what you're doing, you kinda look mental throwing your phone left and right making girly noises avoiding le fish.
The player can spend the money on upgrades for the line so it can descend faster, weapons, and longer lines to reach the depths of the various stages.
PRESENTATION.
Not much to say on this if I'm honest. The pixel art is good and the different types of fish are mostly different colours. The backgrounds are colourful though and vary on each stage. Not to say I don't like it though... That's my thoughts... Deal with it!
SOUND.
The sounds are done retro style. Each stage has a different sound - my favourite being the home waters stage - and are pleasant and easy to listen to. It's only about 30 - 40 seconds played on a loop but its nice enough and gives off a relaxed sort of atmosphere as the line dwells deeper into the abyss. As the line is retrieved, the music plays backwards and quicker with another small, jaunty tune to accompany it. Then as you fling the fish to the skies the music takes a turn again to a deeper and evvvvvviiiiilllllll sound as you kill all the fishy's! When you catch fish there is a sound but my vocabulary doesn't have the correct word to describe a low "whoop" sound and make it sound smart and fancy.
SUMMARY.
Ridiculous Fishing is one of those games you have to buy if you have a spare 2 quid (and I'm sure you all do!) and have a spare five minutes on your hands. Careful though. This small amount of procrastination can turn into hours as I found out attempting to unlock everything! An enjoyable little game, and a soundtrack you'll be hooked on! Definitely worth the money. Internet...Go buy. Do my bidding! Or end up like the thousands of fish I have slaughtered in the dreary night sky.
+Greg Wohlwend
@Vlambeer
Well done on the game! Certainly the cream of the crop...or some fish pun!
Cheers,
O.E.G
@TheOEGamer
Friday, 25 April 2014
BROOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
BROFORCE! THIS GAME IS SO EPIC AND FILLED WITH RAGE AND TESTOSTERONE THAT IF A FEMALE PLAYS IT HER OVARIES WILL EXPLODE!!!!
I did consider doing the entire review in caps but it would blow your mind. Broforce is still in the Beta version but still amazingly good fun. It cost just over £10 on steam but definitely worth it. Broforce is done an a 8-bit/ retro way and considering everyone has a hard on (myself included) for that retro look and the amount of shit that goes on screen it makes sense to.
The object is to battle through each stage with your Bro's (or if you want the ultimate test - Bro it alone) and kill the devil at the end. Then you jump onto a CHOPPA and the levels explodes...obviously. The controls are simple enough and pretty god damn tight! Arrows keys to move (surprisingly), Z shoots, X is a special attack and C is CQC / rescue/ HIGH FIVE! Although the controls are simple, there are still many parts to master. Like riding a pig. Or flying through the air on gas canister to traverse the stage. The latter more dangerous.
Enemies range from the puny and small, to giant beast dogs! But they all die in a mass of explosions!
The game fucking rules. I don't think there was one point where there wasn't an explosion on screen. Maybe the start but I'd make sure that in the first...10 seconds something/someone was on fire. Everything is destructible which is both good and bad. Good because it gives you the freedom to play the level any way you want. Bad because you'll accidentally kill yourself...a lot.
Each character or Bro has a unique special and attack which changes how the levels play. To get more Bro's you have you rescue prisoners in cage that give you an extra life. After freeing so many you are rewarded with a new BRO! These include:
Mr Anderbro - who can dodge bullets and punch through EVERYTHING.
Bronan - armed with his trusty sword can send shock waves that mutilates anything in it's way. He also does an Arnie GGUUUUUDAAAAH when you use his special. (https://www.youtube.com/watch?v=khWeDJP6riU)
EXXXXPLOOOSION!!!
I could name more but I don't want to spoil too much. One play through will take 90 minutes to 2 hours but there's countless amounts of fun to be had and I found myself playing this many times over. The best way to play is multiplayer though. A high five will slow down time and make everything more epic by tenfold!
Last thing I'm going to mention is the sound. This game just bleeds awesomeness. When you move you hear the small patter of the characters feet on the ground. The explosions sound larger than life and would perforate a small child's eardrum. By far though the greatest sound...the enemies dying. The screams are hilarious. I'm sure one is a sound bite of Homer Simpson. AND a Wilhelm Scream. Even the music feels like something epic is happening AT ALL TIMES.
Last thing I'm going to mention is the sound. This game just bleeds awesomeness. When you move you hear the small patter of the characters feet on the ground. The explosions sound larger than life and would perforate a small child's eardrum. By far though the greatest sound...the enemies dying. The screams are hilarious. I'm sure one is a sound bite of Homer Simpson. AND a Wilhelm Scream. Even the music feels like something epic is happening AT ALL TIMES.
To sum up *ahem* (add epic voice) BROFORCE IS LIKE BEING THE ULTIMATE MAN AND STOPPING EVIL IN A HAIL OF GUNFIRE AND EXPLOSIONSSSS! DONT BE A PUSSY...BUY THIS MOTHERFUCKING GAME!!!! AND ITS NOT EVEN FINISHED!!
Addendum: keep your eyes open for a video review coming soon chums!!
Cheers,
O.E.G.
@TheOEGamer
http://oegamer.tumblr.com/
Addendum: keep your eyes open for a video review coming soon chums!!
Cheers,
O.E.G.
@TheOEGamer
http://oegamer.tumblr.com/
Tuesday, 8 April 2014
Top Ten Games with Awesome Music
The basis of this is as follows:
The theme has to be from a game first so no crossovers like Naruto or DBZ.
The theme has to be from a game first so no crossovers like Naruto or DBZ.
Only one tune from each game series.
It is a personal opinion of mine, but its probably right and better than yours.
I'm going on how memorable each tune is to me and of I can recall the majority of it.
It is a personal opinion of mine, but its probably right and better than yours.
I'm going on how memorable each tune is to me and of I can recall the majority of it.
I'll leave a link for each one so you can have a listen.
8. Battlefield 1942.
You're in a trench and see the enemy 200 metres to your front. Above you a dog fight is taking place, with machine gun fire like the humming of birds. You look through your scope and take aim on the enemy. You press the trigger and down goes your target just as an explosion rattles to your left. Just before all of this was the hammering of drums and meaty bass. If Battlefield 1942's music didn't make you feel like you were about to step into a warzone...you're in the wrong game son.
5. Elder Scroll V: Skyrim.
Skyrim was an epic quest, delving into the deepest parts of fantasy. Dragons. Trolls. Wolf men. So when I saw the trailer and heard,"in his tongue he is dovakin....dragon born!" accompanied with the music. All I wanted to do was pick up my shield and sword and go and slaughter the troll king...and dragons! And explore all that Skyrim had to offer. Obviously though the first thing I did was scream "Fus-Ro-Dah!" At everything in sight.
3. Pokemon.
I wasn't going to add this but remembered that this came before the anime so it counts! Every person who's played pokemon can remember this tune. Everyone. It's just so...cool! A big part of my - and many others - childhood. Definitely deserves a top spot!
2. Donkey Kong Country.
This could be a nostalgic thing but I don't care. It's cooool. To those that have read my previous blogs will know I love this. My favourite tune is definitely against King. K. Rool. But even the opening song, as the intro - played on a phonograph - reminds us of old school sound and is interrupted by fresh new beats from a boombox!
Okay so you've been whooping ass all over Migard and you've been hearing that same old music for a while. Then BAM! In your face with a giant mech robot on wheels with some killer guitars to open up the battle. This shit always got me excited to fight anyone in the game. It made the boss battles that more personal when they were accompanied by this cracking tune.
9. Super Mario World.
Want a happy cheery song to hum and sing when you're playing possibly the happiest and best game ever??? You do!? Good! Super Mario World's music was like chocolate for my ears. It's Happy, colourful and fun. Just like the game!
Want a happy cheery song to hum and sing when you're playing possibly the happiest and best game ever??? You do!? Good! Super Mario World's music was like chocolate for my ears. It's Happy, colourful and fun. Just like the game! 8. Battlefield 1942.
You're in a trench and see the enemy 200 metres to your front. Above you a dog fight is taking place, with machine gun fire like the humming of birds. You look through your scope and take aim on the enemy. You press the trigger and down goes your target just as an explosion rattles to your left. Just before all of this was the hammering of drums and meaty bass. If Battlefield 1942's music didn't make you feel like you were about to step into a warzone...you're in the wrong game son.
7. Metal Gear Solid: Sons of Liberty.
I have nothing to say except. Snake?? Snake?? SNAAAAAAAAKE????
I have nothing to say except. Snake?? Snake?? SNAAAAAAAAKE????
... Cool tune bro.
I love the halo music. When the London Philharmonic Orchestra did this, I listened to it intently for about a week. It manages to capture that feel of being in space and fighting for survival. It genuinely is a great piece of music. Listen and you'll know what I mean.
5. Elder Scroll V: Skyrim.
Skyrim was an epic quest, delving into the deepest parts of fantasy. Dragons. Trolls. Wolf men. So when I saw the trailer and heard,"in his tongue he is dovakin....dragon born!" accompanied with the music. All I wanted to do was pick up my shield and sword and go and slaughter the troll king...and dragons! And explore all that Skyrim had to offer. Obviously though the first thing I did was scream "Fus-Ro-Dah!" At everything in sight.
Fast paced and constantly on the edge of your seat. The Megaman game and music has always been a personal favourite of mine. I'm not going to explain... Okay maybe a little. The developers -only using 8-bit bearing in mind - still manage to give the feeling of a faced paced game solely by the music. Also... look how funny the box art is! Hahahah! He doesn't look remotely like that!
3. Pokemon.
I wasn't going to add this but remembered that this came before the anime so it counts! Every person who's played pokemon can remember this tune. Everyone. It's just so...cool! A big part of my - and many others - childhood. Definitely deserves a top spot!2. Donkey Kong Country.
This could be a nostalgic thing but I don't care. It's cooool. To those that have read my previous blogs will know I love this. My favourite tune is definitely against King. K. Rool. But even the opening song, as the intro - played on a phonograph - reminds us of old school sound and is interrupted by fresh new beats from a boombox!
Here it is. This game. This fuuuuucking game! Its just perfect for me. And the music is nothing short of a masterpiece. Even though made with 32-bit sounds still manages to (here's the word of the day) convey (sexy ain't it?) of fantasy, peril and some hardcore questing! UGH. Take it Zelda!
Okaaaaay. There's a top ten of musical epicness. I'm sure a lot of you will agree and thanks for reading. If you don't...leave a comment, and tell me YOUR top ten!
Cheers,
O.E.G.
@theOEGamer
Friday, 31 January 2014
Guns? Big Guns? I'm More of a Pinata Man!
In the gaming world today, many things revolve around blowing the shit into something (I'm looking at you Call of Dooty and BertleField), but don't you just sometimes wanna step back from it all and play something with less violence and objectives?
Yes you do! This isn't to say I don't like running around and chopping people in half or cruising around Los Santos knocking foo's out! Sometimes its just nice to sort out your garden and raise some pinata's.
Viva Fudgin' Whackin' Pinata! Look at those sexy colours! This game only breeds happy thoughts! I picked this up for about 2 quid and I'm super happy I did! It's a sandbox like harvest moon. Story??? Not to sure. Do you need one?! Sort out your garden and get some piñata's, which in this game are like wild animals.
So it starts out you inherit this land but it's a proper shithole, and as you progress you get different equipment which can be upgraded. The piñata's are caught by meeting certain requirements, so obviously the first ones you meet are simple ones. For example for a worm you need to have decent grass. All the wild piñata's are black and white and when they become part of your garden they become bright and vivid. (Addendum: all the piñata's have super cute names!)
Yes you do! This isn't to say I don't like running around and chopping people in half or cruising around Los Santos knocking foo's out! Sometimes its just nice to sort out your garden and raise some pinata's.
Viva Fudgin' Whackin' Pinata! Look at those sexy colours! This game only breeds happy thoughts! I picked this up for about 2 quid and I'm super happy I did! It's a sandbox like harvest moon. Story??? Not to sure. Do you need one?! Sort out your garden and get some piñata's, which in this game are like wild animals.
So it starts out you inherit this land but it's a proper shithole, and as you progress you get different equipment which can be upgraded. The piñata's are caught by meeting certain requirements, so obviously the first ones you meet are simple ones. For example for a worm you need to have decent grass. All the wild piñata's are black and white and when they become part of your garden they become bright and vivid. (Addendum: all the piñata's have super cute names!)
You need to buy habitat's on top of the requirements and then you can breed them. The breeding game is the only bit I wasn't to keen on if I'm honest. You have to navigate the pinata through an "obstacle" course (I use that term loosely) and then an egg is dropped off by a stalk like chick.
You can decorate the garden however you want. Putting in fire lamps attracts moths. Make a pond and then in comes frogs. Simple, easy stuff. Your garden expands after a while so you can fit in more and more stuuuff!
Awwwwwwwwwwwwwwwww.
The characters in the game can help you in certain ways. There's this bloke who just looooves nuts (phrasing)! And he'll just give you them if you talk to him. You can have some chick come and look after your seeds and fruit. I never used her just so I didn't have to spend money. I'm a tight ass. Then there's the evil dude who makes sour piñata's which try to come and ruin your day. You can either kill them or even better, make them transform into a pinata for your garden!
You also get tasks where you earn money (and achievements) if you finish them. It's usually someone needs a specific type of pinata, so the player needs to put them in a crate and send them off. Easy enough, but it's not forced upon you (one is but its a tutorial) so you can choose to do what you want within the game essentially, or when to take the tasks.
You also get tasks where you earn money (and achievements) if you finish them. It's usually someone needs a specific type of pinata, so the player needs to put them in a crate and send them off. Easy enough, but it's not forced upon you (one is but its a tutorial) so you can choose to do what you want within the game essentially, or when to take the tasks.
This guy looooves nuts...ladies...stand back.
Lastly but not least is the best part of the game, it's presentation. It. Is. AMAZING! When you start getting more and more pinata's in your garden it's nice to sit back and admire it's beauty. Seriously. I absolutely hate that word but there isn't any other word to describe it. The different colours of the pinata's just complement the whole screen perfectly. The music is just small background noise which is fine but the game shines with its looks and presentation.
Right well in conclusion if you can find this game cheap and fancy a break from all the violence of games today you should definitely do it. It is a gorgeous thing to look at and the colours will probably cheer you up. And if you're tripping balls it'll probably be amazing.
O.E.G.
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