So I'm aware that it's been waaay to long since I last posted one up but I've been fairly busy with work and then it was Christmas and I spent two weeks completely intoxicated! But hopefully I can try and bang one out (phrasing) once a month from here on in! Anyways Enjoy!!
Rasengan or Kamehameha?
Personally for me...I'd probably say Goku but that was just because it was the first I'd seen and so its like a precious childhood memory for moi (plus he can destroy planets)! However a few years ago I started watching Naruto I gotta admit...It's pretty fucking cool! I started enjoying it so much I bought an old Xbox game called Naruto: Rise of the Ninja. It more or less went through the story of how Naruto came about and gives the player a good insight to the universe. Annnnyways, fast forward to last week, I'd been playing G.T.A. V religiously and instead of ruining the game by over playing it I went to my local Game shop and found Naruto: The Broken Bond. So Guess where this blog is going?!?!
Yes, you've guessed it! It's relatively cheap as well since its about five years old. The sequel to rise of the ninja takes place during the attack on the leaf village. Its starts with you fighting Orochimaru (big bad dude), whilst you play as the Third Hokage(Old lad legend). This is just a tutorial but an awesome one! The game does use quick time events throughout the game, however they are fairly sparse and I did find myself enjoying them. After the tutorial you end up controlling Naruto but are able to switch to the other characters who are on the squad too. This ranges from Sasuke (black haired boy on the box) to Choji (a small fat child). Each one of the characters has a special ability which can be used throughout the open world in the single player to unlock certain areas and rewards. For example you can use Kiba's ability and transform into his dog which can fit under certain areas to pull switches and collect coins (YAAAAS!).
The two main areas which the game shines the most is the combat system (obviously) and the graphics and artwork. The combat system works well. You have a jump button, light attack, strong attack, block and one of the shoulder buttons allows you to perform jutsu's (special abilities). The combat is well done I think, and using the block at the exact moment essentially turns into a counter. If you hit a combo the screen does this class thing where Japanese writing appears in red and the background turns black and white. Sounds strange but it works well, telling the player, "yeah! you landed a fucking sweeet combo brah!"
The special abilities in the combat system is where the player can use tactics. The player just holds down the left trigger and, using both analog sticks, matches a hand pattern to pull off one of the sweet ass moves! You can either charge it up making it stronger, or use it more or less straight away but still dealing a fair bit of damage. But your chakra (power gauge) is shared in the party, so if you use it all at once you kinda screw yourself over.
So lastly we come onto where I think the game shines the most. Its art style. Like some of the D.B.Z games, I just love the art style used on these games. They're crisp. They're sleek. Just look at that slug! Fuck yeah! And it's in HD which makes it that more sexier. I would say more about it but I think the picture does it justice...you know what...here's another!
I can't really find many faults with the game to be honest. The only one that creeps up is when you want to go from area to area you have to guide Naruto through checkpoints in the trees. It's cool at first but it gets extremely tedious I found. But to make up for it the music is straight from the anime and sounds well presented on the console. They've even done the Japanese and English voices for the characters so you can choose your preference if you can't be bothered reading.
So Naruto: The Broken Bond. If you're a fan of the show. This is definitely not to be missed! If you've played Rise of the Ninja this much like that, but better! So buy, buy, buy!
O.E.G
The special abilities in the combat system is where the player can use tactics. The player just holds down the left trigger and, using both analog sticks, matches a hand pattern to pull off one of the sweet ass moves! You can either charge it up making it stronger, or use it more or less straight away but still dealing a fair bit of damage. But your chakra (power gauge) is shared in the party, so if you use it all at once you kinda screw yourself over.
A snake, a snail and a frog walk into a bar...
So lastly we come onto where I think the game shines the most. Its art style. Like some of the D.B.Z games, I just love the art style used on these games. They're crisp. They're sleek. Just look at that slug! Fuck yeah! And it's in HD which makes it that more sexier. I would say more about it but I think the picture does it justice...you know what...here's another!
Creepy Ginger Guy,"Come children...I won't hurt you."
Naruto whispers,"first chance we get...kick him in the balls."
I can't really find many faults with the game to be honest. The only one that creeps up is when you want to go from area to area you have to guide Naruto through checkpoints in the trees. It's cool at first but it gets extremely tedious I found. But to make up for it the music is straight from the anime and sounds well presented on the console. They've even done the Japanese and English voices for the characters so you can choose your preference if you can't be bothered reading.
So Naruto: The Broken Bond. If you're a fan of the show. This is definitely not to be missed! If you've played Rise of the Ninja this much like that, but better! So buy, buy, buy!
O.E.G
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